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Label Description LG Status Operations
Speed An object's (instantaneous) speed is the magnitude of its (instantaneous) velocity vector. The SI unit for speed is meters per second ($\mathrm{m/s}$). 2 Ready Edit
SpeedOfLight The speed of light in a vacuum, $c$, is a universal physical constant exactly equal to $2.99792458 \times 10^8 \frac{\mathrm{m}}{\mathrm{s}}$. 0 Ready Edit
SpeedTable A speed table displays an object's instantaneous speed at equal time intervals. 0 Ready Edit
SPEEqnUnits The equation for spring potential energy is $\text{SPE}=\frac{1}{2} k x^2$, where $\text{SPE}$ is the spring's potential energy, in joules, $k$ is the spring constant, in newtons per meter, and $x$ is the displacement from the equilibrium position, in meters. 0 Ready Edit
SphericalMirrorCurvatureFocus A spherical mirror has a single center of curvature. Its distance is twice the focal length from the mirror. 0 Ready Edit
SpringPotentialEnergy Spring potential energy (also called elastic potential energy) is the energy stored in a spring when it is compressed or stretched from its equilibrium position. 0 Ready Edit
Start An object starts to move when it has not moved for a while, and then moves. 0 Ready Edit
StatementPlaceholder Statement placeholder value 0 Ready Edit
Stop A object, that had been moving, and then does not move for a while, has stopped. 0 Ready Edit
SunMass The Sun's mass is $1.99 \times 10^{30}$ kg. 0 Ready Edit
TerminalSpeed Terminal speed is the speed at which the magnitude of the force of fluid resistance on a falling object is equal to the magnitude of the gravitational force on the object. 0 Ready Edit
Time Definition of time TBD. The SI unit for time is the second, $\textrm{s}$. 0 Ready Edit
TimeInterval A time interval, or time period, is a portion of time that begins and ends at specific instants. 0 Ready Edit
TopOfFlight At the highest point of an object's trajectory, the vertical component of the object's velocity is zero. 4 Ready Edit
TotalInternalReflection At the interface of media having indices of refraction $n_\text{1}$ and $n_2$, with $n_1 > n_2$, there is a critical angle $\theta_\text{c}$ given by $n_1 \sin \theta_\text{c} = n_2 \sin \theta_2$. For angles of incidence $\theta_1 > \theta_\text{c}$ , all of the light is reflected and follows the law of reflection. 1 Ready Edit
Translucent Translucent materials transmit some light. 0 Ready Edit
Transmission Transmission is when light goes through an object. 0 Ready Edit
Transparent Transparent materials transmit a lot of light. 1 Ready Edit
UnbalancedForceStart If unbalanced forces act on a stopped object, the object will start to move, and the motion will be in the direction of the force. 0 Ready Edit
UnbalancedForceVelChange Unbalanced forces acting on an object change the object's velocity. 0 Ready Edit
VectorQuantity A vector quantity is the product of a Euclidean vector and a unit of measurement. 0 Ready Edit
VelAreaIsPosChange For an object in one-dimensional motion, on a velocity-time graph, the area under the curve between two times (clock readings), is the change of position during that time interval. 1 Ready Edit
VelChangeForceDurationMass Given a constant net force $F_{\text{net}}$ acting on an object of mass $m$ for a duration $t_{2}-t_{1}$, the object's change of velocity is $v_{2}-v_{1}=\frac{F_{\text{net}} \times \left(t_{2}-t_{1}\right)}{m}$. 5 Ready Edit
Velocity An object's (instantaneous) velocity is the instantaneous rate of change of its position. The SI unit for the magnitude of velocity is meters per second ($\mathrm{m/s}$). 0 Ready Edit
VelSlopeIsAccel For motion in one dimension, the slope of the tangent to the graph of velocity v. time at a particular time (clock reading) is the instantaneous acceleration at that time. 2 Ready Edit
VirtualImage A virtual image is the apparent source of light rays. 0 Ready Edit
Weight The weight of an object is the magnitude of the gravitational force on the object. 0 Ready Edit
WhiteLightColors White light consists of different colors of light. 0 Ready Edit
ZeroAccelSameVel An object having a zero acceleration during a time interval will have the same velocity at the beginning and end of the time interval. 0 Ready Edit
ZeroVelSamePos An object having a zero velocity during a time interval will have the same position at the beginning and end of the interval. 0 Ready Edit

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